Linux Development Forum

GL.h headers missing from all lsb-build-*-3.1.1 packages

The GL/gl.h and GL/glx.h headers are part of the LSB 3.1 specification, however these headers are not provided by any of the SDK rpm's (have only checked the i486 and x86_64 packages though). This would seem to be an omission, and since most linux distributions are not yet certified beyond LSB 3.1, it could be argued that 3.1 is the LSB version application vendors will be currently targetting.

What chance is there of having these missing headers added to one of the SDK packages? The lsb-build-desktop package seems the most appropriate.

 

Craig Scott

Per process virtual memory soft and hard limit runtime info

Hey guys,

I am new to this forum so may be this is going to a wrong thread ... however it is the best I could manage ... I need to check the runtime limits of per process virtual memory ... getrlimit() is giving me RLIM_INFINITY!! Also, I am working with a 32 bit Redhat system. Even though the allowable limit should be 3 GB, the maximum dynamic memory I can allocate is ~ 2 GB (I just tried brute force iterations!). Is it because of the long datatype problem? Thanks in advance.

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We have started this online forum for general discussions regarding development of Linux applications and we hope it is a place where the Linux Community will congregate and help each other out.

 

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